(Current Studies, by blog description (2015-16)) - Click on each label to see corresponding posts!

Tuesday 20 January 2015

Studio practice 4, adaptation, interpretation, appropriation. - Notes

This module develops independence which started to emerge through studio practice 3.  The project will allow the students to create connections which can be made with external organisations and other professionals.

This is about self positioning.  To gravitate toward where you are heading in your own contexts and practices.  This allows students to test some of their ideas out before committing to the in the wider world as a postgraduate.

Objectives.

Develop two strands of your creative practice that responds to self negotiated projects and also one external project.

Starts this program by simply making and doing.  Pick up where you left off on the development of say "Atelier practice" or "studying the great masters" or perhaps by using animated design software such as Blender or other open software, or any other ideas, which can either be linked or separate from the work that you have done so far.

The place to start may be through the use of the Venn diagram created by Christian in a lecture last year.

Simply tye together, "what are the main themes in the project" together with "what do you want to make", and the outcome will be your project.

Do not feel hampered by trying to think of a project on its own.  Just about anywhere and see which place and where your thoughts that come from making things, take you.

A book perhaps?

The second activity in this project is to commence work on an external project.

External projects provide an opportunity to work on live projects with real life clients, communities or other groups, to place your own work into a gallery, to create a publication, or any other appropriate context.

This is aimed towards developing the practice but can include real people in the process or outcome in some way, or to test your abilities within a competition brief, for instance.

It is up to you to identify potential external opportunities, to develop the relationships necessary to make these projects happen, and then to undertake the work.

Www.DanDad.org/EN/new-blood-awards.  This competition is open to any student in the UK and the deadline for submission is 5 PM on 31 March 2015 at this website you will be able to find this year's brief.

The RS a Royal Society of artists, student design awards.  This competition challenges designers for social problems, to bring solutions to them under a number of categories such as
1) creative conditions 2) the daily dialogue 3) moving pictures 4) human by nature  5) water for all 6) Fair play and many others...

Also is the Sheffield International artists book prize, (they will shortly be announcing plans for 2015)

Other external works and projects that will be considered are

  • Client briefs, commissions
  • Developing a project with others
  • Contributing to publications and exhibitions
  • Setting up your own publication and exhibition
  • Getting involved in existing projects
  • Involving other people in your own creative projects


Essential to all of these is having an audience.
Another angle on this would be to create an archive?  Get involved with local history organisations?  Invite local people for interviews?

All of the three projects will require an overall commitment of 300 hours in total.  In other words one hundred hours of effort in each if equally split.

The assessment criteria will be:
A - evidence of self-direction informing your practice and development
B - conceptual and contextual expertise is demonstrated in studio production.
C - an understanding of appropriate contexts.

There is a new lecturer called Dale Holmes who will become our lecturer for contemporary art whilst Bob Partridge will be off for a short time.  Gill Sampson will continue in her role for illustration students.

Plan
find the outcomes based on the assessment to work out the next steps for research
see www.drawingroom.org.uk/
this is the first public not-for-profit Gallery.

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